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Social games : ウィキペディア英語版
Social network game

A social network game is a type of online game that is played through social networks, and typically features multiplayer and asynchronous gameplay mechanics.〔(The Social Network Game Boom ) by Sande Chen from ''Gamasutra'' (April 29, 2009)〕〔(History of Social Games ) by Jon Radoff (May 24, 2010)〕〔(The Odd Popularity of Mafia Wars ) by Lev Grossman from ''TIME'' (Nov. 16, 2009)〕〔(Workshop: Game Design for Social Networks, Proceedings of the 13th International MindTrek Conference: Everyday Life in the Ubiquitous Era ) by Aki Järvinen from ''TIME'' (2009)〕 Social network games are most often implemented as browser games, but can also be implemented on other platforms such as mobile devices. The first cross-platform "Facebook-to-Mobile" social network game was developed in 2011 by a Finnish company Star Arcade.〔(【引用サイトリンク】url=http://wirelessduniya.com/2012/02/15/star-arcade-launches-worlds-first-facebook-to-mobile-multi-player-game/ )〕〔(【引用サイトリンク】url=http://www.consumerlab.es/first-multi-player-game-on-facebook/ )〕 Social network games are amongst the most popular games played in the world, with several products with tens of millions of players.〔("Social network games catch the eye of computer giants" ) by Zoe Kleinman from BBC News (Nov. 2009)〕 ''(Lil) Green Patch'', ''Happy Farm'', ''Farm Town'', ''YoVille'' and ''Mob Wars'' were some of the first successful games of this genre. ''FarmVille'', ''Mafia Wars'', ''FrontierVille'', ''CityVille'', ''Gardens of Time'', ''Kantai Collection''〔2013-10-10, (提督100万人突破、そして島田フミカネ氏による航空母艦も実装決定! ─ 『艦これ』秋のイベントも実施準備中 ), インサイド〕〔2013-11-14, (艦これをパズドラと並べないでください ), ASCII.jp〕 and ''The Sims Social'' are more recent examples of popular social network games.
While they share many aspects of traditional video games, social network games often employ additional ones that make them distinct. Traditionally they are oriented to be casual games.
Major companies that make or publish social network games include Zynga, Wooga, Bigpoint Games, Gameforge, Goodgame Studios, MegaZebra, 5 Minutes, Playfish, Plinga, Playdom, Kabam, Crowdstar, RockYou and Booyah.
==Demographics==
As of 2010, it was reported that 55 percent of the social network gaming demographic in the United States consisted of women while in the United Kingdom, women made up nearly 60 percent of the demographic. In addition, most social gamers were around the 30 to 59 age range, with the average social gamer being 43 years old. It has been suggested that the reason why social games may appeal more to the older demographic is because it is free, easier to grasp and advance through in a short period of time, and does not involve as much violence as traditional video games.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「Social network game」の詳細全文を読む



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